This is just a simple Blender render using Cycles engine, OptiX denoising and some default free textures on BlenderKit online 3D assets. Mainly I just want to understand the rendering process better without having to worry about creating textures, this way I know how the textures display/work backwards from the finished product. 

This first image is WITHOUT the Cycles Glare compositing.

This image is with Cycles Glare compositing.

Thanks for looking.

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