Glassman Chronicles

2021-10-21T19:02:05+00:00By |3D, Art, Blender, Cryptocurrency, Cyborgs, Entertainment, Inspiration, Science Fiction, Series, Technology, Universe|

Yeah, I don't know, it's the title I came up with. Don't ask. Cool render though, I think. If you like it cool, if not, oh well. Might be a little too blue...I usually like darker art, but this one is kinda cool. Played around in Photoshop for a bit and primarily used the Camera Raw Filter, which is basically just scaled down Lightroom Classic inside Photoshop. For the render in Blender I used Cycles with a Glare node in compositing and used a vertical plane with a BSDF shader with increased emission settings to provide the light. The cubes [READ MORE]

Inspired by Beeple Cube(s) – Glassman

2021-10-16T01:14:34+00:00By |3D, Art, Blender, Inspiration, Motivation, Technology|

Yeah...for some damn reason I seem to be doing this whole everyday thing creating art everyday. Though that's not what I'm trying to do, I'm just learning 3D. Everyday. lol Anyway, this is a render in Blender Cycles. A simple default cube in a pile of cubes on a reflective surface for no apparent reason other than I can and was inspired by Beeple's cube he posted not long ago. Anyway, here it is. There are multiple versions, this is the best one. I may post the rest of them in this post...I may not. Depends on if I feel [READ MORE]

Nube Cube of Light! Blender Render – GlassGuards

2021-10-13T06:14:07+00:00By |3D, Art, Blender, Blog, Entertainment, Inspiration|

Most intense render yet. I thought my computer was gonna explode with how loud it got processing the render. I think it turned out pretty good. For a beginner anyway. Clear glass and light and shadow is very GPU and CPU intensive when rendering shit like this, so I figured why not use the default cube in Blender and put my glassman guarding the great cube of light. lol Cycles render with glare HIGH RESOLUTION VERSION: 8MB PNG Cycles render without glare   HIGH RESOLUTION VERSION: 8MB PNG

Nube Cube! Blender Default Cube | Cycles Render – Glassman

2021-10-13T03:03:18+00:00By |3D, Art, Blender, Inspiration, Motivation|

This is just a simple Blender render using Cycles engine, OptiX denoising and some default free textures on BlenderKit online 3D assets. Mainly I just want to understand the rendering process better without having to worry about creating textures, this way I know how the textures display/work backwards from the finished product.  This first image is WITHOUT the Cycles Glare compositing. This image is with Cycles Glare compositing. Thanks for looking. ***

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